v. 0.2.0 changelog
QoL/UI
- added a tutorial, accessible with the special seed "TUTORIAL". this seed is automatically prompted to the player once.
- set things up to support localisation, and tested this setup with a (so far partial) italian translation.
- took this above chance to cure and add more help texts.
- made the enemies' intent tooltip more prominent.
- improved the UI behavior.
GAMEPLAY
- made the overload thresholds more forgiving.
- added the groundwork for experimenting with consumables (called wits), items that can be used to impact the battle. so far only color-converting wits have been added, three of them are rolled at the start of the run and it's not possible to find more.
- added a treasure trove map event, which rewards a relic.
- made small changes to some enemies' movesets.
Files
Get Clessidra DEMO
Clessidra DEMO
A match-3 roguelite for Android.
Status | Released |
Author | clessidradev |
Genre | Puzzle, Strategy |
Tags | Difficult, Godot, Pixel Art, Roguelike, Roguelite, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English, Italian, Japanese |
Accessibility | Color-blind friendly |
More posts
- v. 0.4.3 changelogJun 06, 2022
- v. 0.4.0 changelogMay 29, 2022
- v. 0.3.3 changelogMay 26, 2022
- v. 0.3.1 hotfixesMay 24, 2022
- v. 0.3.0 changelogMay 23, 2022
- v. 0.2.1 changelogMay 20, 2022